Arma Modification - Command Center

Revellion and Benny Tweaked (no longer supported)

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Arma Modification - Command Center

Postby Benny » Mon Jul 14, 2008 11:49 am

Hey everyone,

I've been seeking for a while about the Command Center features and editing. i'd like to hear what you think about the Command Center and how you would see it working. And if you are good enough some script hint :D .

Work around part:
- It allow a respawn from anywhere within 5 km range (or 10).
- Only commander can make it from MHQ.
- It will allow to use the Remote buy system.

Editing part:
- Spawn a game logic at each Command Center and store the coordinates in some kind of table. (2 logic types, East | West).
- Check side of the player and then allow him to spawn at game logic of his side.
- If the Command Center getdamage > 1 then the spawn is no longer avaible.
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Postby Blunt » Mon Jul 14, 2008 10:41 pm

My biggest criticism (complaint :D ) about Warfare is that it's still not possible to choose which base to respawn, or which building a unit will spawn at.

It is quite frustrating to have to drive to the base you wish you spawned to anyway, or wait forever for units that spawned in another base to arrive to the base your at.

I can't keep straight all of the different versions out there, so who knows which ones I'm bitching about.

I respect the work you guys are doing tweaking WF to something better, but sometimes it seems like the wheel is being reinvented and implemented into WF (wheel = crcti).

There are some things I like about WF, but most of the time I just wish more ppl played the Addon-Free crcti mission that OGN made. Even though it's based off of crcti 0.93, it has the features that I miss.
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Postby Benny » Mon Jul 21, 2008 1:32 pm

Done:
- Command center actually allow a multi respawn system (GUI file modified and client_killed.sqf in order to show up the map).

To be done:
- Make the CC a 'supply' dump, that way supply truck can use it instead of hq to resupply.
- Add an upgrade system?
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Postby mr13 » Tue Jul 22, 2008 5:46 pm

features i would like to see from CC:

1. allow to see (at least) your inf units on map (30 ai to comand aint easy)
2. disable unit view on map when CC is down
3. upgrade system for artilery ,air and satelite view
4. inf camera type 1st person view only (no overlooking please)
5. optional: allow paratroper ai team to be sent from CC every 15-30minutes only by comander on certain town area
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Postby Blitzer » Tue Jul 22, 2008 10:49 pm

i would like to see;

1: town upgrade (wich contains X-number of civillians with weapons. (wich they pickedup from the resistance - just imagine it - )

2: some ability to make "cleanrocks tower of love" [a:)]
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Postby Benny » Sun Aug 24, 2008 6:37 pm

Little Update for the CC:

- CC now work as a Supply Dump - Player Truck and his AI can resupply there


Upcoming:
- Air radar upgrade
- A Command Center interface
- Thermal Satelite Cam
- Unit Cam
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