Progress/discussion

by DVD and rundll.exe

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Postby rundll.exe » Fri Jun 16, 2006 12:37 am

The T-60 was intentionally left out by DVD cuz it was a bit unfair. But we'll see if its available at a high price.

More ports are comming, but I really lack the time.
all boats are in afaik.


And I cant join your game im affraid, I ts my birthday today [a:)]
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Postby rundll.exe » Fri Jun 16, 2006 9:13 am

The Eastboarder mission has the wrong addons defined. Wont work.

Ill make more when I got the time.
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Postby zaboo » Sat Jun 17, 2006 1:02 am

Ok have a good birthday!
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Postby zaboo » Sat Jun 17, 2006 5:10 am

Suggestions/Wants:

- Enemy Commander is too hard (me and my friends get pwned every time)
- AI Commanders don't build airplanes or even a hangar, I was playing for about 4 hours with a commander ai on my team and he never built any hangars
- Port to Malden lol!
- Make it less hard to hold cities or make higher income because I was playing and it seemed the cities kept falling to resistance when I cleared the town out.
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Postby Orion » Sat Jun 17, 2006 11:18 am

zaboo wrote:- AI Commanders don't build airplanes or even a hangar, I was playing for about 4 hours with a commander ai on my team and he never built any hangars


Yes they do..

After I made air strike to enemy base in Junkers and destroyed all heavy factories (2 of them). Then came up soviet plane after me and shot me down.

And east AI comm had already builded Air factory there, they just need enuf cash for it i guess. ;)
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Postby rundll.exe » Sat Jun 17, 2006 4:58 pm

Yes, they need enough cash. and they wont build it before the 30th minute. I might make it cheaper for the Co, and let him build it faster

If AI is too hard, you can set less AI for him (disable them in the lobby screen) This will make the AI take towns slower, thus weaker. They will build AF later then tho...

Ports are comming next week, no time left sorry.
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Postby zaboo » Sat Jun 17, 2006 11:55 pm

Take your time, I'm doing a 2vs2 inner clan match tonight... people can join if they want!
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Postby zaboo » Sun Jun 18, 2006 3:55 am

Is it possible to make a fast game version where you gain more income? Me and my friends just started a game at 9:00 and I just finished now at 11:55 with me as the victor of course.
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Postby rundll.exe » Sun Jun 18, 2006 6:43 pm

Ill raise the starting money a bit.
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Postby zaboo » Mon Jun 19, 2006 1:06 am

ok, I have more suggestions, but I think these are just limited because of the crcti engine:

- Make Salvaging vehicles like in MFCTI (helps you gain a lot of money!)
- Make respawn at field hospital available

Now some other suggestions that are or can be possible:

- More Defenses and such for Both Sides
- More tank variations for both sides
- Edit configs/make new planes for the finish fokker, adding:
-> Rockets
-> Bombs
-> Cannons

Me and 2 other clan members/friends spent 2.2 hours and we beat a finish ai on maximum numbers. We freakin kicked their ass.
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Postby Orion » Mon Jun 19, 2006 9:14 am

zaboo wrote:- Make Salvaging vehicles like in MFCTI (helps you gain a lot of money!)
- Make respawn at field hospital available


These things make it too mfcti style.
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Postby zaboo » Mon Jun 19, 2006 11:07 am

But those are 2 reasons that I still play MFCTI and not CRCTI all of the time. Especially the salvaging, but the field hospital is good so you can have an outpost.
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Postby rundll.exe » Mon Jun 19, 2006 11:16 am

IF you have AI near when you die, you can respawn at him.

Salvaging unis are not usefull while the scripts cleanup the whole world every 10th minute.

I will try to change the fokker, but im affraid it will look crappy (no rockets under wings or bombs)
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Postby zaboo » Mon Jun 19, 2006 10:47 pm

As in the field hospital respawn... it's just a really good feature because you can make front lines where you can try to push back the enemy, also really helps as the vehicles for transportation are limited and slow. The salvage vehicle is also to gain extra money... when a vehicle is salvaged you get money back from it so it helps a little.
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Postby zaboo » Tue Jun 20, 2006 11:12 pm

I made Karjara cti, check the new topic in FDF 1.4 WW2 section.
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Postby Orion » Wed Jun 21, 2006 10:47 am

Is it possible to have Winter Island like Nogojev with winter camo units.

It'd be cool to have winter wars also. :mrgreen:
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Postby Orion » Wed Jun 21, 2006 10:53 am

Here is link for Winter Nogojev if someone is intrested.

http://ofp.gamepark.cz/index.php?showthis=1907
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Postby zaboo » Wed Jun 21, 2006 10:57 am

There's 2 winter maps that came with the FDF mod... East Boarder (W) and The other one with the K in it (W)... plus the game comes with cammo units... but there's not much.
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Postby rundll.exe » Wed Jun 21, 2006 1:30 pm

I planned to do the winter version later yes.

Most units are for winter too. Tanks, vehicles, men, buildings so its gonna be good I think.
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Postby zaboo » Wed Jun 21, 2006 4:37 pm

just focus on the normal ones for now. Ummm can the ISU tank be added in along with the t-60 for like 10K or something higher?
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