Progress/discussion

by DVD and rundll.exe

Moderators: rundll.exe, DVD

Postby Orion » Wed Apr 12, 2006 12:39 pm

DVD wrote:What we need is some jeeps, like kübel and the old Gaz UAZ. i couldnt find any in the FDF mod.


What? Jeeps? No no, bikes and skis are fine. :lol:
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Postby rundll.exe » Wed Apr 12, 2006 12:48 pm

Ye, we need jeeps and those LIBmod bikes :D

I added new buildings and all static defences. Breda Gun not fixed yet.
Problem with the buildings is that the WW2 weapons are too weak to destroy them [a:)] Needed 6 75mm rounds for Heavy fac :)

We can set the strenght tru scripts, or pack them in a new config. Dunno whats best.

2 screenies (in DEV mode,alot of tanks )
Image
Image

We need new base template and a new heavy fac.
Do we want concrete walls in WW2? Dunno if that looks good.
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Postby Orion » Wed Apr 12, 2006 1:05 pm

FPS: 5-6 :?

But looking good anyway, keep it up :)
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Postby rundll.exe » Wed Apr 12, 2006 1:21 pm

Yeah, my laptop cant keep up with being server and player the same time.
We need to find a way to disable the special effects for weaker clients.

Also note that at that moment there were 25+ tanks in my surroundings
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Postby DVD » Wed Apr 12, 2006 1:41 pm

Ok i finnish over easter the missing inf. weapons and search for jeeps.
I have some in my mind.

Orion the bikes are in (with weapon loadout imo, but that will be changed), look under change log topic, there is a first alpha mission.

Rund i think we should have some walls and a roof, because of the russian I-16 Fighter.
The strenght of the buildings could be set simple with a init script (didnt test it) like..

~2
_xxx setdamage 0.5

And i can look how to turn off the FX after eastern.
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Postby rundll.exe » Wed Apr 12, 2006 2:53 pm

Ye, I did change the building strength in @dll, but its not that simple as u say.
If you put that in the init, you can repair the building to 100% strength.

What I did, is make a script that checks if the building is more damaged as 0.3 then set it to 1

Code: Select all
_object = (_this select 2) select 0
;player groupChat "ArmorAir.sqs"

@((damage _object > 0.3) && (alive _object))
~0.5
_object setdamage 1

exit
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Postby DVD » Wed Apr 12, 2006 4:56 pm

Oh ok [a:)]
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Postby rundll.exe » Wed Apr 12, 2006 7:05 pm

Done that.

Now I need a WWII style AirFac, and that doesnt exist I think.
I put the barracken AF now. looks little weird tho
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Postby DVD » Wed Apr 12, 2006 9:07 pm

Yep, buildings in WW2 style are hard to find... but i also think, the baracken 1.5 is ok for it.
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Postby rundll.exe » Thu Apr 13, 2006 2:46 pm

Added all bunker/trenches and static defences now.
Really cool to creat some front with this toys :mrgreen:

Working on better AI templates now.
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Postby rundll.exe » Fri Apr 14, 2006 10:07 am

Had some fun this morning, only I got low FPS sometimes (really fluctuating)

Image
Image
Image

Maxim guns are good AA btw :mrgreen:
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Postby DVD » Fri Apr 14, 2006 1:31 pm

Btw this bunker have a bug, u can run from the front in it :(
Better place a wall in fron the bunker ... 8)
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Postby rundll.exe » Sun Apr 16, 2006 6:44 pm

Hmm :)

They attack planes tho... Im sure its not AA guns in it.

Care to test some time on my server? (verry slow one [a:)] )
I can run the mod fine with a dedicted server. I think the special effects are too much for server
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Postby rundll.exe » Sun Apr 16, 2006 10:02 pm

Ignacio's team respawn, group behaviour and Plane spawn scripts added

Image

reall ww2 feeling with the diving AI planes. They even use the bombs in the right way [dance]
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Postby Shifty-PK » Sun Apr 16, 2006 10:23 pm

rundll, do you have that directx mod running which enables water reflection also?

I tried it once but it had a big impact on my frame rate...
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Postby rundll.exe » Sun Apr 16, 2006 10:30 pm

ye, dxdll
It takes some fps, but I wouldnt be playing ofp anymore without it. You should try to tweak the settings a little to adapt it to your likings/performance (I disabled Blurring, cuz it didnt work right)
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Postby rundll.exe » Mon Apr 17, 2006 5:32 pm

Some screens of game with Hoyt and me vs DVD :mrgreen:

Image
Image
Image
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Postby DVD » Mon Apr 17, 2006 6:22 pm

Yes grrrrrrr :twisted:, well the finnish attack plane has 10 bombs, but its hard to hit the base and even if the bombs hit they dont make much damage.

And tanks a to slow for my taste, they dont make much fun... :(
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Postby rundll.exe » Mon Apr 17, 2006 10:28 pm

We should put it to some smaller island idd.
Those bombers are weird. I always blow myself up :?
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Postby Blitzer » Tue Apr 18, 2006 8:13 am

rundll.exe wrote:... Those bombers are weird. I always blow myself up :?


TIP: Don't fly to low when dropping the bombs :-P.
I had it with some LGB-planes.

BTW where is the Download link for all the addons??
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